1 | other.conversation = 17; |
2 | other.sprite_index = spr_floweyhurt; |
3 | snd_play(snd_ehurt1); |
4 | global.hshake = 2; |
5 | global.shakespeed = 2; |
6 | global.vshake = 0; |
7 | instance_create(0, 0, obj_shaker); |
8 | instance_destroy(); |