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gml_Object_obj_torieltrigger12_Alarm_3

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1
obj_toroverworld3.image_index = 0;
2
obj_toroverworld3.image_speed = 0.2;
3
obj_toroverworld3.sprite_index = spr_toriel_hug3;
4
obj_toroverworld3.dsprite = spr_toriel_hug3;
5
alarm[4] = 60;
gml_Object_obj_torieltrigger12_Alarm_4.gml

global.msg[0] =
\E0* Goodbye,Delay 11 my child.Wait for inputClose MessageClose Message
scr_gettext("obj_torieltrigger12_86")
; mydialoguer = instance_create(0, 0, obj_dialoguer); conversation = 7.5;