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gml_Object_obj_torieltrigger5_Alarm_4

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1
instance_create(210, 340, obj_cosmeticblcon);
2
alarm[5] = 30;
gml_Object_obj_torieltrigger5_Alarm_5.gml

with (toriel) sprite_index = spr_toriel_d; toriel.phone = 0; with (toriel) path_start(path_torielwalk19_3, 5, path_action_stop, 0); conversation = 4;