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gml_Object_obj_torieltrigger7_Step_0

(view raw script w/o annotations or w/e)
1
if (conversation == 1 && instance_exists(obj_dialoguer) == 0)
2
{
3
    conversation = 2;
4
    with (obj_toroverworld3)
5
        x -= 10;
6
    obj_toroverworld3.rsprite = spr_toriel_handhold_r;
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    obj_toroverworld3.usprite = spr_toriel_handhold_u;
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    obj_toroverworld3.sprite_index = spr_toriel_handhold_r;
9
    obj_mainchara.visible = false;
10
    with (obj_toroverworld3)
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        path_start(path_torielwalk20_2, 2, path_action_stop, 0);
12
    with (obj_mainchara)
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        path_start(path_torielwalk20_2, 2, path_action_stop, 0);
14
}
15
if (instance_exists(obj_toroverworld3) && conversation == 2)
16
{
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    if (obj_toroverworld3.path_position == 1)
18
    {
19
        obj_toroverworld3.usprite = spr_toriel_u;
20
        obj_toroverworld3.rsprite = spr_toriel_r;
21
        obj_mainchara.x += 33;
22
        alarm[2] = 1;
gml_Object_obj_torieltrigger7_Alarm_2.gml

obj_toroverworld3.x += 19; obj_mainchara.y -= 1; obj_mainchara.x += 8; obj_mainchara.visible = true;
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        obj_toroverworld3.y -= 1;
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        obj_toroverworld3.facing = 2;
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        obj_toroverworld3.direction = 90;
26
        global.facing = 2;
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        obj_mainchara.y -= 3;
28
        global.msg[0] = 
* A room of your own.
* I hope you like it!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_torieltrigger7_243")
;
29
        instance_create(0, 0, obj_dialoguer);
30
        conversation = 3;
31
    }
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}
33
if (conversation == 3 && instance_exists(obj_dialoguer) == 0)
34
{
35
    alarm[5] = 90;
gml_Object_obj_torieltrigger7_Alarm_5.gml

with (ruff) instance_destroy(); with (obj_toroverworld3) visible = true; conversation = 5; global.faceemotion = 1; obj_mainchara.visible = true; global.msg[0] =
* Is something burning...?
* Um,Delay 11 make yourself
at home!Wait for inputClose MessageClose Message
scr_gettext("obj_torieltrigger7_77")
; obj_toroverworld3.phone = 0; obj_toroverworld3.usprite = spr_toriel_u; instance_create(0, 0, obj_dialoguer);
36
    with (obj_toroverworld3)
37
        visible = false;
38
    ruff = scr_marker
scr_marker

thismarker = instance_create(argument0, argument1, obj_npc_marker); thismarker.visible = true; thismarker.image_speed = 0; thismarker.sprite_index = argument2; return thismarker;
(obj_toroverworld3.x, obj_toroverworld3.y, spr_toriel_ruffle);
39
    ruff.image_speed = 0.1;
40
    obj_mainchara.visible = false;
41
    alarm[1] = 10;
gml_Object_obj_torieltrigger7_Alarm_1.gml

if (instance_exists(ruff)) { alarm[6] obj_toroverworld3.myinteract = 17; } else { obj_toroverworld3.myinteract = 0; }
42
    conversation = 4;
43
}
44
if (conversation == 5 && instance_exists(obj_dialoguer) == 0)
45
{
46
    obj_toroverworld3.usprite = spr_toriel_u;
47
    global.interact = 0;
48
    conversation = 2;
49
    with (obj_toroverworld3)
50
        path_start(path_torielwalk20, 6, path_action_stop, 0);
51
    global.plot = 19;
52
    instance_destroy();
53
}