1 |
if (conversation == 1 && instance_exists(obj_dialoguer) == 0) |
2 |
{ |
3 |
conversation = 2; |
4 |
with (obj_toroverworld3) |
5 |
x -= 10; |
6 |
obj_toroverworld3.rsprite = spr_toriel_handhold_r; |
7 |
obj_toroverworld3.usprite = spr_toriel_handhold_u; |
8 |
obj_toroverworld3.sprite_index = spr_toriel_handhold_r; |
9 |
obj_mainchara.visible = false; |
10 |
with (obj_toroverworld3) |
11 |
path_start(path_torielwalk20_2, 2, path_action_stop, 0); |
12 |
with (obj_mainchara) |
13 |
path_start(path_torielwalk20_2, 2, path_action_stop, 0); |
14 |
} |
15 |
if (instance_exists(obj_toroverworld3) && conversation == 2) |
16 |
{ |
17 |
if (obj_toroverworld3.path_position == 1) |
18 |
{ |
19 |
obj_toroverworld3.usprite = spr_toriel_u; |
20 |
obj_toroverworld3.rsprite = spr_toriel_r; |
21 |
obj_mainchara.x += 33; |
22 |
alarm[2] = 1; |
23 |
obj_toroverworld3.y -= 1; |
24 |
obj_toroverworld3.facing = 2; |
25 |
obj_toroverworld3.direction = 90; |
26 |
global.facing = 2; |
27 |
obj_mainchara.y -= 3; |
28 |
global.msg[0] = * A room of your own. * I hope you like it!Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_torieltrigger7_243") ; |
29 |
instance_create(0, 0, obj_dialoguer); |
30 |
conversation = 3; |
31 |
} |
32 |
} |
33 |
if (conversation == 3 && instance_exists(obj_dialoguer) == 0) |
34 |
{ |
35 |
alarm[5] = 90;gml_Object_obj_torieltrigger7_Alarm_5.gmlwith (ruff)
instance_destroy();
with (obj_toroverworld3)
visible = true;
conversation = 5;
global.faceemotion = 1;
obj_mainchara.visible = true;
global.msg[0] = * Is something burning...? * Um,Delay 11 make yourself at home!Wait for inputClose MessageClose Message ;
obj_toroverworld3.phone = 0;
obj_toroverworld3.usprite = spr_toriel_u;
instance_create(0, 0, obj_dialoguer); |
36 |
with (obj_toroverworld3) |
37 |
visible = false; |
38 |
ruff = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (obj_toroverworld3.x, obj_toroverworld3.y, spr_toriel_ruffle); |
39 |
ruff.image_speed = 0.1; |
40 |
obj_mainchara.visible = false; |
41 |
alarm[1] = 10; |
42 |
conversation = 4; |
43 |
} |
44 |
if (conversation == 5 && instance_exists(obj_dialoguer) == 0) |
45 |
{ |
46 |
obj_toroverworld3.usprite = spr_toriel_u; |
47 |
global.interact = 0; |
48 |
conversation = 2; |
49 |
with (obj_toroverworld3) |
50 |
path_start(path_torielwalk20, 6, path_action_stop, 0); |
51 |
global.plot = 19; |
52 |
instance_destroy(); |
53 |
} |