1 |
if (phone != 2) |
2 |
{ |
3 |
if (instance_exists(obj_torface)) |
4 |
{ |
5 |
myinteract = 1; |
6 |
if (instance_exists(obj_face_torieltalk)) |
7 |
image_index = obj_face_torieltalk.image_index; |
8 |
else |
9 |
image_index = 0; |
10 |
} |
11 |
else |
12 |
{ |
13 |
myinteract = 0; |
14 |
if (path_position == 1) |
15 |
{ |
16 |
image_index = 0; |
17 |
image_speed = 0; |
18 |
} |
19 |
else if (path_speed != 0) |
20 |
{ |
21 |
image_speed = 0.2; |
22 |
} |
23 |
if (speed > 0) |
24 |
image_speed = 0.2; |
25 |
} |
26 |
scr_npcdirscr_npcdirif (myinteract == 0)
{
if (direction >= 225 && direction < 315)
{
facing = 0;
sprite_index = dsprite;
}
if (direction >= 315 || direction < 45)
{
facing = 1;
sprite_index = rsprite;
}
if (direction >= 45 && direction < 135)
{
facing = 2;
sprite_index = usprite;
}
if (direction >= 135 && direction < 225)
{
facing = 3;
sprite_index = lsprite;
}
}
if (myinteract == (1 + argument0))
{
if (facing == 0)
sprite_index = dtsprite;
if (facing == 1)
sprite_index = rtsprite;
if (facing == 2)
sprite_index = utsprite;
if (facing == 3)
sprite_index = ltsprite;
} (0); |
27 |
if (phone == 1) |
28 |
sprite_index = spr_toriel_d_phone; |
29 |
} |
30 |
if (sprite_index == spr_toriel_hug && image_index >= 2) |
31 |
{ |
32 |
image_speed = 0; |
33 |
sprite_index = spr_toriel_hug2; |
34 |
dsprite = spr_toriel_hug2; |
35 |
} |