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gml_Object_obj_toroverworld6_Create_0

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1
scr_depth
scr_depth

depth = 50000 - ((y * 10) + (sprite_height * 10));
(0, 0, 0, 0, 0);
2
t = 0;
3
image_speed = 0;
4
dsprite = spr_toriel_d;
5
usprite = spr_toriel_u;
6
lsprite = spr_toriel_l;
7
rsprite = spr_toriel_r;
8
dtsprite = spr_toriel_dt;
9
utsprite = spr_toriel_ut;
10
ltsprite = spr_toriel_lt;
11
rtsprite = spr_toriel_rt;
12
myinteract = 0;
13
facing = 0;
14
conversation = 0;
15
direction = 0;
16
path_start(path_torielwalk5, 0, path_action_stop, 1);