1 |
myinteract = 3; |
2 |
global.msc = 0; |
3 |
global.typer = 5; |
4 |
global.facechoice = 0; |
5 |
global.faceemotion = 0; |
6 |
global.msg[0] = * Yo!Delay 11 * You're a kid too,Delay 11 right?Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_80") ; |
7 |
global.msg[1] = * I can tell 'cause you're wearing a striped shirt.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_81") ; |
8 |
if (talkedto > 0) |
9 |
global.msg[0] = * I wonder if that weird skeleton is an adult or a kid.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_82") ; |
10 |
if (global.flag[7 true_pacifist] == 1) |
11 |
{ |
12 |
if (global.flag[98 saved_mkid] == 0) |
13 |
{ |
14 |
global.msg[0] = * Yo...Delay 11 * There you are!Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_88") ; |
15 |
global.msg[1] = * I've been kinda worried about you since you ran away.Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_89") ; |
16 |
global.msg[2] = * ... but now I'm just kinda mad,Delay 11 ha ha.Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_90") ; |
17 |
global.msg[3] = * If Undyne hadn't saved me,Delay 11 that woulda been bad...Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_91") ; |
18 |
if (talkedto > 0) |
19 |
global.msg[0] = * ...Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_93") ; |
20 |
} |
21 |
if (global.flag[98 saved_mkid] == 2) |
22 |
{ |
23 |
global.msg[0] = * Yo...Delay 11 * Uh...Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_97") ; |
24 |
global.msg[1] = * Don't talk to me.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_98") ; |
25 |
if (talkedto > 0) |
26 |
global.msg[0] = * ...Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_100") ; |
27 |
} |
28 |
if (global.flag[98 saved_mkid] == 1) |
29 |
{ |
30 |
global.msg[0] = * Yo!!!Delay 11 * What's up!?Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_104") ; |
31 |
global.msg[1] = * I've been kinda,Delay 11 doing some thinking...Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_105") ; |
32 |
global.msg[2] = * Maybe Undyne... * Isn't actually as cool as we thought.Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_106") ; |
33 |
global.msg[3] = * She's just kinda...Delay 11 mean.Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_107") ; |
34 |
global.msg[4] = * But YO!!!Delay 11 * I just found out about someone WAYYY cooler!!!Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_108") ; |
35 |
global.msg[5] = * Nyeh heh heh!!!Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_109") ; |
36 |
if (talkedto > 0) |
37 |
global.msg[0] = * Nyeh heh heh,Delay 11 dude.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_111") ; |
38 |
} |
39 |
} |
40 |
if (scr_murderlvscr_murderlvmrd = 0;
if ( global.flag[202 kills_ruins] >= 20)
mrd = 1;
if (mrd == 1 && global.flag[45 status_toriel] == 4)
mrd = 2;
if (mrd == 2 && global.flag[52 status_doggo] == 1)
mrd = 3;
if (mrd == 3 && global.flag[53 status_dogcouple] == 1)
mrd = 4;
if (mrd == 4 && global.flag[54 status_greaterdog] == 1)
mrd = 5;
if (mrd == 5 && global.flag[57 status_snowdrake] == 2)
mrd = 6;
if (mrd == 6 && global.flag[203 kills_tundra] >= 16)
mrd = 7;
if (mrd == 7 && global.flag[67 status_papyrus] == 1)
mrd = 8;
if (mrd == 8 && global.flag[81 status_shyren] == 1)
mrd = 9;
if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1)
mrd = 10;
if (mrd == 10 && global.flag[204 kills_water] >= 18)
mrd = 11;
if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1)
mrd = 12;
if (mrd == 12 && global.flag[402 killed_rg] == 1)
mrd = 13;
if (mrd == 13 && global.flag[397 killed_muffet] == 1)
mrd = 14;
if (mrd == 14 && global.flag[205 kills_hotland] >= 40)
mrd = 15;
if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0)
mrd = 16;
murderboy = mrd;
if ( global.flag[26 murderlevel_override] > 0)
mrd = global.flag[26 murderlevel_override];
return mrd; () >= 7) |
41 |
{ |
42 |
global.msg[0] = * Yo,Delay 11 everyone ran away and hid somewhere.Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_117") ; |
43 |
global.msg[1] = * Man,Delay 11 adults can be so dumb sometimes,Delay 11 haha...Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_118") ; |
44 |
global.msg[2] = * Don't they know we've got Undyne to protect us!?Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_119") ; |
45 |
} |
46 |
if (room == room_water2) |
47 |
{ |
48 |
global.msg[0] = * Yo!Delay 11 * Are you sneaking out to see her,Delay 11 too?Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_122") ; |
49 |
global.msg[1] = * Awesome...Delay 11 * She's the coolest,Delay 11 right!?Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_123") ; |
50 |
global.msg[2] = * I wanna be just like her when I grow up...Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_124") ; |
51 |
global.msg[3] = * Hey,Delay 11 don't tell my parents I'm here.Delay 11 * Ha ha.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_125") ; |
52 |
if (talkedto > 0) |
53 |
global.msg[0] = * OK,Delay 11 I'm ready when you are.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_127") ; |
54 |
if (talkedto > 0 && con == 2) |
55 |
{ |
56 |
global.msg[0] = * Yo!Delay 11 * Where were you going...?Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_129") ; |
57 |
global.msg[1] = * My parents didn't tell you to come here,Delay 11 did they?Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_130") ; |
58 |
} |
59 |
if (con == 1 && talkedto > 0) |
60 |
{ |
61 |
global.msg[0] = * You know where you're going,Delay 11 right...?Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_132") ; |
62 |
global.msg[1] = * I was just gonna follow you...Delay 11 * Ha ha.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_133") ; |
63 |
} |
64 |
} |
65 |
if (room == room_water_waterfall4) |
66 |
{ |
67 |
if (talkedto == 0) |
68 |
{ |
69 |
global.msg[0] = * Yo,Delay 11 this ledge is way too steep...Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_141") ; |
70 |
if (instance_exists(obj_monsterkidtrigger6)) |
71 |
obj_monsterkidtrigger6.con = 4; |
72 |
} |
73 |
if (talkedto > 0) |
74 |
global.msg[0] = * Hmmm....Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_147") ; |
75 |
if (global.plot == 112) |
76 |
{ |
77 |
if (global.flag[85 have_umbrella] == 0) |
78 |
{ |
79 |
myinteract = 0; |
80 |
if (instance_exists(obj_monsterkidtrigger6)) |
81 |
obj_monsterkidtrigger6.con = 10; |
82 |
} |
83 |
if (global.flag[85 have_umbrella] == 1) |
84 |
{ |
85 |
global.msg[0] = * Yo,Delay 11 you aren't going to be able to climb with an umbrella.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_townnpc_monsterkid1_161") ; |
86 |
mydialoguer = instance_create(0, 0, obj_dialoguer); |
87 |
} |
88 |
} |
89 |
} |
90 |
if (global.plot != 112) |
91 |
mydialoguer = instance_create(0, 0, obj_dialoguer); |
92 |
talkedto += 1; |