scr_murderlvmrd = 0;
if (
global.flag[202 kills_ruins] >= 20)
mrd = 1;
if (mrd == 1 &&
global.flag[45 status_toriel] == 4)
mrd = 2;
if (mrd == 2 &&
global.flag[52 status_doggo] == 1)
mrd = 3;
if (mrd == 3 &&
global.flag[53 status_dogcouple] == 1)
mrd = 4;
if (mrd == 4 &&
global.flag[54 status_greaterdog] == 1)
mrd = 5;
if (mrd == 5 &&
global.flag[57 status_snowdrake] == 2)
mrd = 6;
if (mrd == 6 &&
global.flag[203 kills_tundra] >= 16)
mrd = 7;
if (mrd == 7 &&
global.flag[67 status_papyrus] == 1)
mrd = 8;
if (mrd == 8 &&
global.flag[81 status_shyren] == 1)
mrd = 9;
if (mrd == 9 &&
global.flag[252 killed_glad_dummy] == 1)
mrd = 10;
if (mrd == 10 &&
global.flag[204 kills_water] >= 18)
mrd = 11;
if (mrd == 11 &&
global.flag[251 killed_undyne_ex] == 1 &&
global.flag[350 status_undyne] == 1)
mrd = 12;
if (mrd == 12 &&
global.flag[402 killed_rg] == 1)
mrd = 13;
if (mrd == 13 &&
global.flag[397 killed_muffet] == 1)
mrd = 14;
if (mrd == 14 &&
global.flag[205 kills_hotland] >= 40)
mrd = 15;
if (mrd == 15 &&
global.flag[425 killed_mettaton] == 1 &&
global.flag[27 spared_specific] == 0)
mrd = 16;
murderboy = mrd;
if (
global.flag[26 murderlevel_override] > 0)
mrd =
global.flag[26 murderlevel_override];
return mrd;