Undertale script viewer

← back to main script listing

gml_Object_obj_treadmill_event_Create_0

(view raw script w/o annotations or w/e)
1
con = 0;
2
if (global.flag[497 got_sans_room_key] < 2)
3
{
4
    global.flag[497 got_sans_room_key] = 2;
5
    obj_mainchara.visible = false;
6
    obj_mainchara.x = 99;
7
    obj_mainchara.y = 136;
8
    mc = scr_marker
scr_marker

thismarker = instance_create(argument0, argument1, obj_npc_marker); thismarker.visible = true; thismarker.image_speed = 0; thismarker.sprite_index = argument2; return thismarker;
(obj_mainchara.x, 112, obj_mainchara.sprite_index);
9
    mc.depth = 1000;
10
    pap = scr_marker
scr_marker

thismarker = instance_create(argument0, argument1, obj_npc_marker); thismarker.visible = true; thismarker.image_speed = 0; thismarker.sprite_index = argument2; return thismarker;
(75, 190, spr_papyrus_u);
11
    pap.image_speed = 0;
12
    pap.depth = 80;
13
    global.interact = 1;
14
    con = 1;
15
    alarm[4] = 45;
16
    snd_play(snd_noise);
17
}
18
else
19
{
20
    instance_destroy();
21
}