1 | friction = -0.1; |
2 | side = -1; |
3 | alarm[1] |
4 | alarm[5] = 140; |
5 | huer = random(256); |
6 | image_blend = make_color_hsv(huer, 60, 255); |
7 | trail = instance_create(x, y, obj_ultimatrail); |
8 | trail.depth = depth + 1; |
9 | trail.image_blend = image_blend; |