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gml_Object_obj_undyne_throwspear_Step_0

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1
if (image_index >= 1 && throw == 0)
2
{
3
    throw = 1;
4
    instance_create(x + 25, y + 20, obj_undynespear_anim1);
5
}
6
if (image_index >= 3)
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    image_speed = 0;