1 |
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10)); (0, 0, 0, 0, 0); |
2 |
STOPPER = 0; |
3 |
image_speed = 0.334; |
4 |
dsprite = spr_undyne_helmet_d; |
5 |
usprite = spr_undyne_helmet_u; |
6 |
lsprite = spr_undyne_helmet_l; |
7 |
rsprite = spr_undyne_helmet_r; |
8 |
dtsprite = spr_undyne_helmet_d; |
9 |
utsprite = spr_undyne_helmet_u; |
10 |
ltsprite = spr_undyne_helmet_l; |
11 |
rtsprite = spr_undyne_helmet_r; |
12 |
myinteract = 0; |
13 |
facing = 0; |
14 |
fun = 0; |
15 |
npcdir = 0; |
16 |
d = 0; |
17 |
con = 0; |
18 |
active = 1; |
19 |
new = 1; |
20 |
sans = 0; |
21 |
if (global.flag[67 status_papyrus] == 1) |
22 |
sans = 1; |
23 |
if (room == room_water_undynefinal) |
24 |
new = 0; |
25 |
for (i = 0; i < 60; i += 1) |
26 |
{ |
27 |
rememberx[i] = x; |
28 |
remembery[i] = y; |
29 |
} |
30 |
global.flag[17 menu_disabled] = 1; |
31 |
if (global.plot > 121) |
32 |
instance_destroy(); |
33 |
if (room == room_water_undynefinal2) |
34 |
{ |
35 |
if (global.entrance == 1) |
36 |
y = obj_mainchara.y + 100; |
37 |
if (global.entrance == 2) |
38 |
y = obj_mainchara.y - 100; |
39 |
} |
40 |
if (room == room_water_undynefinal3) |
41 |
{ |
42 |
if (global.entrance == 1) |
43 |
x = obj_mainchara.x - 100; |
44 |
if (global.entrance == 2) |
45 |
x = obj_mainchara.x + 100; |
46 |
} |
47 |
if (room == room_fire1) |
48 |
{ |
49 |
if (global.entrance == 1) |
50 |
x = obj_mainchara.x - 60; |
51 |
if (global.entrance == 2) |
52 |
x = obj_mainchara.x + 60; |
53 |
} |