1 |
global.flag[17 menu_disabled] = 1; |
2 |
if (STOPPER == 0) |
3 |
{ |
4 |
if (d == 0) |
5 |
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10)); (); |
6 |
if (fun == 0) |
7 |
{ |
8 |
myinteract = 0; |
9 |
if (speed == 0) |
10 |
{ |
11 |
image_index = 0; |
12 |
image_speed = 0; |
13 |
} |
14 |
if (speed > 0) |
15 |
{ |
16 |
image_speed = 0.2; |
17 |
if (image_index == 1 || image_index == 3) |
18 |
snd_play(snd_undynestep); |
19 |
} |
20 |
} |
21 |
if (fun == 3) |
22 |
{ |
23 |
if (image_index == 1 || image_index == 3) |
24 |
snd_play(snd_undynestep); |
25 |
} |
26 |
if (con == 0) |
27 |
{ |
28 |
alarm[4] = 32; |
29 |
con = 1; |
30 |
if (new == 1) |
31 |
{ |
32 |
alarm[4] = 20; |
33 |
blc = instance_create(999, 999, obj_cosmeticblcon); |
34 |
new = 0; |
35 |
con = 3; |
36 |
} |
37 |
} |
38 |
if (con == 2) |
39 |
{ |
40 |
blc = instance_create(x, y, obj_cosmeticblcon); |
41 |
snd_play(snd_b); |
42 |
con = 3; |
43 |
alarm[4] = 25; |
44 |
} |
45 |
if (con == 4 && room != room_fire1) |
46 |
{ |
47 |
with (blc) |
48 |
instance_destroy(); |
49 |
spd = 5; |
50 |
if (global.flag[99 undyne_times_fought] > 3) |
51 |
spd = 4; |
52 |
move_towards_point(obj_mainchara.x - 4, obj_mainchara.y - 20, spd); |
53 |
if (abs(vspeed) > abs(hspeed)) |
54 |
{ |
55 |
if (vspeed < 0) |
56 |
sprite_index = usprite; |
57 |
else |
58 |
sprite_index = dsprite; |
59 |
} |
60 |
else if (hspeed < 0) |
61 |
{ |
62 |
sprite_index = lsprite; |
63 |
} |
64 |
else |
65 |
{ |
66 |
sprite_index = rsprite; |
67 |
} |
68 |
} |
69 |
if (con == 4 && room == room_fire1) |
70 |
{ |
71 |
with (blc) |
72 |
instance_destroy(); |
73 |
if (obj_mainchara.x > (x + 20)) |
74 |
{ |
75 |
hspeed = 3; |
76 |
image_speed = 0.2; |
77 |
sprite_index = rsprite; |
78 |
} |
79 |
if (obj_mainchara.x <= (x + 20)) |
80 |
{ |
81 |
hspeed = -3; |
82 |
image_speed = 0.2; |
83 |
sprite_index = lsprite; |
84 |
} |
85 |
if (x > 140 && x < 160 && sans == 0) |
86 |
{ |
87 |
con = 8; |
88 |
sans = 1; |
89 |
} |
90 |
} |
91 |
if (active == 1 && global.interact == 0) |
92 |
{ |
93 |
if (collision_rectangle(x + 6, (y + sprite_height) - 20, (x + sprite_width) - 6, (y + sprite_height) - 2, obj_mainchara, 0, 1)) |
94 |
{ |
95 |
speed = 0; |
96 |
con = 5; |
97 |
} |
98 |
} |
99 |
if (active == 1 && global.interact == 0 && room == room_fire1) |
100 |
{ |
101 |
if (collision_rectangle(x + 6, y + sprite_height + 60, (x + sprite_width) - 6, (y + sprite_height) - 80, obj_mainchara, 0, 1)) |
102 |
{ |
103 |
speed = 0; |
104 |
con = 5; |
105 |
} |
106 |
} |
107 |
if (con == 5) |
108 |
{ |
109 |
alarm[4] = -1; |
110 |
active = 0; |
111 |
speed = 0; |
112 |
global.interact = 1; |
113 |
con = 6; |
114 |
global.border = 12; |
115 |
global.battlegroup = 47; |
116 |
global.mercy = 1; |
117 |
instance_create(0, 0, obj_battler); |
118 |
talkedto = 0; |
119 |
} |
120 |
if (con == 6 && global.interact == 0) |
121 |
{ |
122 |
active = 1; |
123 |
con = 0; |
124 |
if (room == room_water_undynefinal) |
125 |
{ |
126 |
if (obj_mainchara.y > 600) |
127 |
y = 500; |
128 |
else |
129 |
y = 640; |
130 |
x = 160; |
131 |
} |
132 |
if (room == room_water_undynefinal2) |
133 |
{ |
134 |
if (global.entrance == 1) |
135 |
y = obj_mainchara.y + 130; |
136 |
if (global.entrance == 2) |
137 |
y = obj_mainchara.y - 100; |
138 |
} |
139 |
if (room == room_water_undynefinal3) |
140 |
{ |
141 |
if (global.entrance == 1) |
142 |
x = obj_mainchara.x - 100; |
143 |
if (global.entrance == 2) |
144 |
x = obj_mainchara.x + 100; |
145 |
} |
146 |
if (room == room_fire1) |
147 |
{ |
148 |
if (global.entrance == 1) |
149 |
x = obj_mainchara.x - 60; |
150 |
if (global.entrance == 2) |
151 |
x = obj_mainchara.x + 60; |
152 |
} |
153 |
if (global.flag[350 status_undyne] == 1) |
154 |
{ |
155 |
global.mercy = 0; |
156 |
caster_free(all); |
157 |
global.plot = 122; |
158 |
instance_destroy(); |
159 |
} |
160 |
} |
161 |
if (con == 8) |
162 |
{ |
163 |
hspeed = 0; |
164 |
con = 9; |
165 |
alarm[4] = 15; |
166 |
} |
167 |
if (con == 10) |
168 |
{ |
169 |
sprite_index = usprite; |
170 |
con = 11; |
171 |
alarm[4] = 30; |
172 |
} |
173 |
if (con == 12) |
174 |
{ |
175 |
sprite_index = spr_undyne_helmet_d_pissed; |
176 |
image_speed = 0.2; |
177 |
con = 13; |
178 |
alarm[4] = 30; |
179 |
} |
180 |
if (con == 14) |
181 |
{ |
182 |
sans = 1; |
183 |
con = 4; |
184 |
active = 1; |
185 |
} |
186 |
if (con == 20) |
187 |
{ |
188 |
if (distance_to_object(obj_mainchara) < 60) |
189 |
{ |
190 |
speed = 0; |
191 |
image_index = 0; |
192 |
image_speed = 0; |
193 |
active = 0; |
194 |
con = 21; |
195 |
} |
196 |
} |
197 |
if (instance_exists(OBJ_WRITER) == 0 && con == 21) |
198 |
{ |
199 |
active = 1; |
200 |
con = 4; |
201 |
} |
202 |
if (active == 4) |
203 |
{ |
204 |
rememberx[i] = x; |
205 |
remembery[i] = y; |
206 |
for (i = 60; i > 0; i -= 1) |
207 |
{ |
208 |
rememberx[i] = rememberx[i - 1]; |
209 |
remembery[i] = remembery[i - 1]; |
210 |
} |
211 |
} |
212 |
if (global.flag[350 status_undyne] == 1 && STOPPER == 0) |
213 |
{ |
214 |
global.mercy = 0; |
215 |
caster_free(all); |
216 |
audio_stop_all(); |
217 |
global.plot = 122; |
218 |
global.interact = 0; |
219 |
STOPPER = 1; |
220 |
visible = false; |
221 |
con = 40; |
222 |
alarm[4] = 2; |
223 |
} |
224 |
} |
225 |
if (con == 41) |
226 |
{ |
227 |
global.flag[17 menu_disabled] = 0; |
228 |
audio_stop_all(); |
229 |
instance_destroy(); |
230 |
} |