1 |
head.image_index = global.faceemotion; |
2 |
if (movetype == 0) |
3 |
{ |
4 |
siner += 1.2; |
5 |
if (obj_undyneboss.order == -39) |
6 |
siner -= 0.2; |
7 |
if (obj_undyneboss.order == -38) |
8 |
siner -= 0.4; |
9 |
if (obj_undyneboss.order == -37) |
10 |
siner -= 0.6; |
11 |
if (obj_undyneboss.order == -36) |
12 |
siner -= 0.8; |
13 |
if (obj_undyneboss.order == -35 || obj_undyneboss.order == -35) |
14 |
siner -= 1; |
15 |
legs.image_index = 0; |
16 |
ydiff = y - ystart; |
17 |
xdiff = x - xstart; |
18 |
larm.depth = depth + 5; |
19 |
hair.y = hair.ystart + (sin(siner / 6) * 4) + ydiff; |
20 |
head.y = head.ystart + (sin(siner / 6) * 2) + ydiff; |
21 |
armor.y = armor.ystart + (sin(siner / 6) * 4) + ydiff; |
22 |
pants.y = pants.ystart + (sin(siner / 6) * 2) + ydiff; |
23 |
larm.y = larm.ystart + (sin(siner / 6) * 5) + ydiff; |
24 |
larm.x = larm.xstart + (sin(siner / 6) * 5) + xdiff; |
25 |
rarm.y = rarm.ystart + (sin(siner / 6) * 6) + (sin(siner / 3) * 2) + ydiff; |
26 |
rarm.x = (rarm.xstart - (sin(siner / 3) * 2)) + xdiff; |
27 |
legs.y = legs.ystart + ydiff; |
28 |
if (rarm.image_angle > 0) |
29 |
rarm.image_angle -= 15; |
30 |
if (larm.image_angle < 0) |
31 |
larm.image_angle += 15; |
32 |
} |
33 |
else |
34 |
{ |
35 |
ydiff = y - ystart; |
36 |
xdiff = x - xstart; |
37 |
for (i = 0; i < 3; i += 1) |
38 |
{ |
39 |
part[i].x = part[i].xstart + xdiff; |
40 |
part[i].y = part[i].ystart + ydiff; |
41 |
} |
42 |
part[4].x = part[4].xstart + xdiff; |
43 |
part[4].y = part[4].ystart + ydiff; |
44 |
if (y <= ystart) |
45 |
air += 1; |
46 |
larm.image_angle += larm.vspeed; |
47 |
rarm.image_angle -= rarm.vspeed; |
48 |
} |
49 |
if (movetype == 1 && vspeed > 0 && y > (ystart - 8)) |
50 |
{ |
51 |
y = ystart; |
52 |
for (i = 0; i < 7; i += 1) |
53 |
{ |
54 |
part[i].x = part[i].xstart + xdiff; |
55 |
part[i].y = part[i].ystart + ydiff; |
56 |
} |
57 |
legs.gravity = 0; |
58 |
legs.vspeed = 0; |
59 |
legs.hspeed = 0; |
60 |
legs.gravity = 0; |
61 |
legs.image_index = 0; |
62 |
larm.gravity = 0; |
63 |
larm.vspeed = 0; |
64 |
larm.hspeed = 0; |
65 |
larm.gravity = 0; |
66 |
larm.image_index = 0; |
67 |
rarm.gravity = 0; |
68 |
rarm.vspeed = 0; |
69 |
rarm.hspeed = 0; |
70 |
rarm.gravity = 0; |
71 |
rarm.image_index = 0; |
72 |
vspeed = 0; |
73 |
hspeed = 0; |
74 |
gravity = 0; |
75 |
if (jumpno <= 2) |
76 |
alarm[0] = 4; |
77 |
else |
78 |
movetype = 0; |
79 |
} |
80 |
if (movetype == 2) |
81 |
{ |
82 |
if (slashno == 0 && larm.image_angle > -84) |
83 |
larm.image_angle -= 25; |
84 |
if (slashno == 0 && larm.image_angle <= -84) |
85 |
{ |
86 |
larm.image_angle = -84; |
87 |
alarm[1] = 5; |
88 |
slashno = 0.1; |
89 |
} |
90 |
if (slashno == 1.1) |
91 |
{ |
92 |
slashno = 1; |
93 |
alarm[1] = 2; |
94 |
} |
95 |
if (slashno == 1) |
96 |
{ |
97 |
larm.depth = 4; |
98 |
larm.image_angle += 55; |
99 |
} |
100 |
if (slashno == 2) |
101 |
{ |
102 |
larm.image_angle = 66; |
103 |
slash = instance_create(larm.x - 180, larm.y + 20, obj_npc_marker); |
104 |
slash.sprite_index = spr_undyneb_smear; |
105 |
slash.visible = true; |
106 |
slash.image_alpha = 1; |
107 |
slashno = 3; |
108 |
} |
109 |
if (slashno == 3) |
110 |
{ |
111 |
slash.image_alpha -= 0.1; |
112 |
larm.image_angle += 0.5; |
113 |
if (larm.image_angle > 70) |
114 |
{ |
115 |
with (slash) |
116 |
instance_destroy(); |
117 |
slashno = 4; |
118 |
alarm[1] = 3; |
119 |
} |
120 |
} |
121 |
if (slashno == 5) |
122 |
{ |
123 |
larm.image_angle -= 15; |
124 |
if (larm.image_angle <= 6) |
125 |
{ |
126 |
larm.image_angle = 0; |
127 |
slashno = 0; |
128 |
movetype = 0; |
129 |
} |
130 |
} |
131 |
} |
132 |
if (fadeout == 1) |
133 |
{ |
134 |
melter.image_index = 0; |
135 |
image_alpha -= 0.05; |
136 |
for (i = 0; i < 7; i += 1) |
137 |
part[i].image_alpha -= 0.2; |
138 |
with (melter) |
139 |
image_alpha += 0.2; |
140 |
if (image_alpha <= 0) |
141 |
instance_destroy(); |
142 |
} |