1 |
if (pause == 1 && noanim == 0) |
2 |
{ |
3 |
siner = 0; |
4 |
x = parent.x; |
5 |
} |
6 |
if (noanim == 1) |
7 |
{ |
8 |
siner += 1; |
9 |
draw_sprite_ext(spr_undyneb_hair, siner / 5, x - 60, (y - 60) + (goof / 3), 2, 2, 0, c_white, 1); |
10 |
draw_sprite_ext(spr_undyneb_noanim, 0, x - 4, y + 10, 2, 2, 0, c_white, 1); |
11 |
draw_sprite_ext(spr_undyneb_face2, global.faceemotion, x, (6 + y) - 50, 2, 2, 0, c_white, 1); |
12 |
} |
13 |
if (noanim == 0) |
14 |
{ |
15 |
if (sine == 0) |
16 |
siner += 1; |
17 |
goof = sin(siner / 5) * 10; |
18 |
doof = cos(siner / 4) * 10; |
19 |
draw_sprite_ext(spr_undyneb_hair, siner / 5, x - 60, (y - 10) + (goof / 2), 2, 2, 0, c_white, 1); |
20 |
draw_sprite_ext(spr_undyneb2_lowerbody, 8, x + 32, y + 102 + 70, 2, 2 - (goof / 60), 0, c_white, 1); |
21 |
if (off == 0) |
22 |
{ |
23 |
draw_sprite_ext(spr_undyneb2_armr, 0, x + 44, y + 60 + (goof / 1.5), 2, 2, (doof / 4) + 10, c_white, 1); |
24 |
draw_sprite_ext(spr_undyneb2_arml, 0, x + 22, y + 60 + (goof / 1.5), 2, 2, doof / 4, c_white, 1); |
25 |
} |
26 |
if (off == 1) |
27 |
{ |
28 |
draw_sprite_ext(spr_undyneb2_armr, 1, x + 44, y + 60 + (goof / 1.5), 2, 2, (doof / 4) + 20, c_white, 1); |
29 |
draw_sprite_ext(spr_undyneb2_arml, 1, x + 22, y + 60 + (goof / 1.5), 2, 2, (doof / 4) - 10, c_white, 1); |
30 |
} |
31 |
draw_sprite_ext(spr_undyneb2_upperbody, 8, x + 20, y + 62 + 48 + (goof / 3), 2, 2 - (goof / 50), 0, c_white, 1); |
32 |
draw_sprite_ext(spr_undyneb_face2, global.faceemotion, x + (doof / 4), 6 + y + (goof / 1.5), 2, 2, 0, c_white, 1); |
33 |
if (off == 0) |
34 |
draw_sprite_ext(spr_undyneb2_spear, 0, x + 64, y + 100 + (goof / 1.5), 2, 2, (doof / 4) + 10, c_white, 1); |
35 |
if (off == 1) |
36 |
{ |
37 |
bidoof -= 1; |
38 |
sine = 1; |
39 |
spearalpha -= 0.03; |
40 |
draw_sprite_ext(spr_undyneb2_spear, 1, x + 64, (y + 100 + (goof / 1.5)) - (bidoof * 2), 2, 2, (doof / 4) + 10 + bidoof, c_white, spearalpha); |
41 |
if (spearalpha < -0.2) |
42 |
noanim = 1; |
43 |
} |
44 |
} |