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gml_Object_obj_undyneencounter2_Create_0

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cn = 0;
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active = 0;
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if (global.plot < 110)
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{
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    undyne = instance_create(-40, 90, obj_undynea_actor);
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    mkid = instance_create(360, 100, obj_mkid_actor);
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    undyne.dsprite = spr_undyne_starkd;
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    undyne.sprite_index = spr_undyne_starkd;
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    active = 1;
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}