| 1 |
draw_sprite(sprite_index, image_index, x, y); |
| 2 |
if (w_active == 1) |
| 3 |
{ |
| 4 |
obj_mainchara.visible = false; |
| 5 |
w_timer += 1; |
| 6 |
if (w_timer < 30) |
| 7 |
{ |
| 8 |
if (xx > (thisx - 10)) |
| 9 |
xx -= 1; |
| 10 |
draw_sprite(spr_maincharal_water, floor(w_timer / 3), xx, obj_mainchara.y); |
| 11 |
} |
| 12 |
if (w_timer >= 30 && w_timer < 120) |
| 13 |
{ |
| 14 |
pour_index += 0.2; |
| 15 |
draw_sprite(spr_mainchara_pourwater, floor(pour_index), xx, obj_mainchara.y); |
| 16 |
if (pour_index >= 5.8) |
| 17 |
pour_index = 4.2; |
| 18 |
} |
| 19 |
if (w_timer >= 120) |
| 20 |
{ |
| 21 |
pour_index += 0.2; |
| 22 |
if (pour_index <= 7.8) |
| 23 |
{ |
| 24 |
draw_sprite(spr_mainchara_pourwater, floor(pour_index), xx, obj_mainchara.y); |
| 25 |
} |
| 26 |
else if (xx < thisx) |
| 27 |
{ |
| 28 |
xx += 1; |
| 29 |
draw_sprite(spr_maincharal_water, floor(w_timer / 3), xx, obj_mainchara.y); |
| 30 |
} |
| 31 |
else |
| 32 |
{ |
| 33 |
global.flag[366 have_water] = 0; |
| 34 |
with (obj_watercooler) |
| 35 |
havewater = 0; |
| 36 |
obj_mainchara.visible = true; |
| 37 |
with (obj_mainchara) |
| 38 |
{ |
| 39 |
lsprite = spr_maincharal; |
| 40 |
usprite = spr_maincharau; |
| 41 |
dsprite = spr_maincharad; |
| 42 |
rsprite = spr_maincharar; |
| 43 |
} |
| 44 |
w_active = 0; |
| 45 |
con = 11; |
| 46 |
} |
| 47 |
} |
| 48 |
} |