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gml_Object_obj_vegetoid_overworld_Alarm_1

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1
global.battlegroup = 18;
2
if (global.flag[6 hardmode] == 1)
3
    global.battlegroup = 122;
4
global.flag[200 kills_area_pointer] = 202;
5
global.interact = 0;
6
instance_create(0, 0, obj_battler);
7
instance_destroy();