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gml_Object_obj_vulkincloudbul_Create_0

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1
firetime = 0;
2
alarm[0] = 2;
gml_Object_obj_vulkincloudbul_Alarm_0.gml

firing += 1; alarm[0] = 15; if (firing > 3) { firing = 0; firetime = 0; alarm[1] = 2; }
3
firing = 2;
4
dmg = 1;
5
siner = 0;
6
mysp = global.sp;
7
rate = global.firingrate;