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gml_Object_obj_warrior_event_Create_0

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1
con = 0;
2
global.flag[200 kills_area_pointer] = 205;
3
if (global.flag[419 warriors_path_complete] == 1)
4
    instance_destroy();
5
if (global.flag[8 disable_random_encounters] == 1 || global.flag[7 true_pacifist] == 1)
6
    instance_destroy();