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gml_Object_obj_watercave_fader_Step_1

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1
if (view_xview[0] > 0)
2
{
3
    a = oalpha - (view_xview[0] / top);
4
    if (a > 0)
5
        image_alpha = a;
6
    else
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        image_alpha = 0;
8
}