Undertale script viewer

← back to main script listing

gml_Object_obj_waterpushrock_Create_0

(view raw script w/o annotations or w/e)
1
vspeed = 8;
2
active = 1;
3
speeded = 0;
4
colliding = 0;
5
phase = 1;
6
if (room == room_water3)
7
{
8
    topy = 60;
9
    bottomy = 180;
10
    destroyy = 350;
11
}
12
if (room == room_water7)
13
{
14
    topy = 110;
15
    bottomy = 180;
16
    destroyy = 350;
17
}