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gml_Object_obj_waterripple_Create_0

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1
x1 = 0;
2
x2 = 0;
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y1 = 0;
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y2 = 0;
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mp = 0;
6
if (room == room_water3)
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{
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    x1 = 220;
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    y1 = 60;
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    x2 = 380;
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    y2 = 180;
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}
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if (room == room_water7)
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{
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    x1 = 80;
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    y1 = 120;
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    x2 = 260;
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    y2 = 180;
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}
20
image_speed = 0;