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gml_Object_obj_waterstar_bg_Alarm_0

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1
view_xview[0] = 300;
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obj_mainchara.x = 300;
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image_xscale = size;
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image_yscale = size;
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image_alpha = (size / 2) + 0.2;
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y = (ystart - 15) + random(5) + (30 / size);
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scrollspeed = (size / 5) + 0.1;
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image_index = random(10);
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image_speed = 0.25;
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go = 1;
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obj_mainchara.x = rememberx;
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view_xview[0] = rememberview;
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x = xhome;
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if (obj_mainchara.x > (room_width - 90))
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{
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    repeat (5)
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    {
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        if (x > room_width)
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        {
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            x -= 320;
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            xhome -= 320;
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        }
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    }
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}