Undertale script viewer

← back to main script listing

gml_Script_c_borderwidth

(view raw script w/o annotations or w/e)
1
if (argument0 == 0)
2
    return obj_rborder.x - obj_lborder.x;
3
if (argument0 == 1)
4
    return global.idealborder[1] - global.idealborder[0];