1 | var x1 = argument0; |
2 | var y1 = argument1; |
3 | var x2 = argument2; |
4 | var y2 = argument3; |
5 | if (x1 > x2) |
6 | { |
7 | var temp = x1; |
8 | x1 = x2; |
9 | x2 = temp; |
10 | } |
11 | if (y1 > y2) |
12 | { |
13 | var temp = y1; |
14 | y1 = y2; |
15 | y2 = temp; |
16 | } |
17 | if (os_type == os_ps4 || os_type == os_psvita) |
18 | { |
19 | x2++; |
20 | y2++; |
21 | } |
22 | draw_rectangle(x1, y1, x2, y2, false); |