1 | save_x = x; |
2 | save_y = y; |
3 | save_index = image_index; |
4 | save_sprite = sprite_index; |
5 | save_blend = image_blend; |
6 | save_xscale = image_xscale; |
7 | save_yscale = image_yscale; |
8 | save_angle = image_angle; |
9 | save_hspeed = hspeed; |
10 | save_vspeed = vspeed; |
11 | save_speed = speed; |
12 | save_direction = direction; |
13 | saved = 1; |