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gml_Script_scr_getsprite

(view raw script w/o annotations or w/e)
1
var sprite_id = argument[0];
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if (global.language == "ja")
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{
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    if (sprite_id == spr_actbt_center)
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        return spr_actbt_center_ja;
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    if (sprite_id == spr_actbt_center_hole)
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        return spr_actbt_center_hole_ja;
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    if (sprite_id == spr_barkbullet)
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        return spr_barkbullet_ja;
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    if (sprite_id == spr_barktry)
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        return spr_barktry_ja;
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    if (sprite_id == spr_bulletNapstaSad)
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        return spr_bulletNapstaSad_ja;
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    if (sprite_id == spr_cbone)
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        return spr_cbone_ja;
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    if (sprite_id == spr_dbone)
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        return spr_dbone_ja;
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    if (sprite_id == spr_defusebox)
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        return spr_defusebox_ja;
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    if (sprite_id == spr_fightbt)
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        return spr_fightbt_ja;
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    if (sprite_id == spr_fightbt_center)
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        return spr_fightbt_center_ja;
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    if (sprite_id == spr_fightbt_hollow)
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        return spr_fightbt_hollow_ja;
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    if (sprite_id == spr_itembt)
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        return spr_itembt_ja;
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    if (sprite_id == spr_itembt_hollow)
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        return spr_itembt_hollow_ja;
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    if (sprite_id == spr_killervisage)
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        return spr_killervisage_ja;
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    if (sprite_id == spr_librarysign)
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        return spr_librarysign_ja;
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    if (sprite_id == spr_mercybutton_normal)
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        return spr_mercybutton_normal_ja;
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    if (sprite_id == spr_mercybutton_shatter)
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        return spr_mercybutton_shatter_ja;
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    if (sprite_id == spr_mettatonb_behind)
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        return spr_mettatonb_behind_ja;
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    if (sprite_id == spr_mettatonb_behind_on)
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        return spr_mettatonb_behind_on_ja;
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    if (sprite_id == spr_oolbone)
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        return spr_oolbone_ja;
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    if (sprite_id == spr_out_to_lunch_sign)
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        return spr_out_to_lunch_sign_ja;
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    if (sprite_id == spr_punchcard)
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        return spr_punchcard_ja;
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    if (sprite_id == spr_pxquit)
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        return spr_pxquit_ja;
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    if (sprite_id == spr_savebt)
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        return spr_savebt_ja;
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    if (sprite_id == spr_snowsans)
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        return spr_snowsans_ja;
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    if (sprite_id == spr_sparebt)
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        return spr_sparebt_ja;
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    if (sprite_id == spr_sparebt_bandage)
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        return spr_sparebt_bandage_ja;
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    if (sprite_id == spr_starcheckeredit)
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        return spr_starcheckeredit_ja;
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    if (sprite_id == spr_talkbt)
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        return spr_talkbt_ja;
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    if (sprite_id == spr_talkbt_hollow)
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        return spr_talkbt_hollow_ja;
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    if (sprite_id == spr_udebone)
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        return spr_udebone_ja;
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    if (sprite_id == spr_wordsearch)
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        return spr_wordsearch_ja;
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}
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return sprite_id;