1 | global.bulletvariable[0] = argument0; |
2 | global.bulletvariable[1] = argument1; |
3 | global.bulletvariable[2] = argument2; |
4 | global.bulletvariable[3] = argument3; |
5 | global.bulletvariable[4] = argument4; |
6 | global.bulletvariable[5] = argument5; |
7 | global.bulletvariable[6] = argument6; |
8 | global.bulletvariable[7] = argument7; |
9 | global.bulletvariable[8] = argument8; |
10 | global.bulletappearance = argument9; |
11 | instance_create(x, y, blt_laser); |