if (side == 0) direction = 180; if (side == 1) direction = 0; if (side == 2) direction = 90; if (side == 3) direction = 270; speed = 4; alarm[5] = 30; if (type == 0) { fb = instance_create(x, y, blt_dummyshot); fb.speed = 1; fb.dmg = dmg; fb.friction = -0.15; } if (type == 4) { fb = instance_create(x, y, blt_dummymissle); fb.dmg = dmg; } part = 2;