if (green == 0) scr_damagestandard_x(); if (green == 1) { instance_destroy(); snd_play(snd_heal_c); if (global.hp < global.maxhp) global.hp += 1; with (obj_vegetoid) { if (eat == 1) { ate = 1; mercymod = 90; } } with (obj_parsnik) { if (eat == 1) { ate = 1; mercymod = 90; } } }