if (blue != 3) { scr_damagestandard(blue, 0, 0, 0, 0); } else { if (instance_exists(obj_woshua)) { obj_woshua.mercymod = 200; obj_woshua.clean = 2; } if (global.hp < global.maxhp) { global.hp += 1; if (global.hp > global.maxhp) global.hp = global.maxhp; } snd_play(snd_power); } instance_destroy();