dmg = 0; bullettype = 0; if (x < (global.idealborder[0] + 20)) hspeed = 2; else hspeed = -2; gravitystart = 0.1 + random(0.2); gravity = gravitystart; gravitywave = 1; r = round(random(1)); if (r == 0) gravity_direction = 270; if (r == 1) gravity_direction = 90; alarm[0] = 10; alarm[1] = 1; alarm[2] = 4; alarm[3] = 8; sterile = 0; if (y > (global.idealborder[3] - 20)) y -= 20; if (y < (global.idealborder[2] + 20)) y += 20;