angle = 0; angleadd = 0; dmg = 0; image_speed = 0; direction = random(180); if (direction < 10) direction += 20; if (abs(direction - 90) < 10) direction += 30; if (abs(direction - 180) < 10) direction -= 20; speed = 4; if (abs(hspeed) < 0.2) hspeed *= 3; if (abs(vspeed) < 0.2) vspeed *= 3; friction = -0.04; blue = 0; alarm[0] = 4; offset = 0;