if (move == 1) { if (axetype == 0) hspeed = 1.8; else hspeed = -1.8; vspeed = -3.8; if (hard == 1) vspeed = -3.4; if (scr_monstersum() == 1) vspeed = -3.1; gravity_direction = 270; gravity = 0.2; } if (move == 0) { hspeed = 0; alarm[1] = 10 + floor(random(14)); move = 1; } visible = true;