script_execute(SCR_BORDER_X, floor(random(4)), 0, 0); x = xx; y = yy; if (bullettype == 0) { script_execute(SCR_BORDER_X, floor(random(4)), 14, 50); x = xx; y = yy; iii = instance_create(x, y, blt_clawbullet_white); if (instance_exists(iii)) { iii.dmg = global.monsteratk[myself]; with (iii) parent = 1; } } if (bullettype == 1) { script_execute(SCR_BORDER_X_X, floor(random(4)), 14, 0); x = xx; y = yy; iii = instance_create(x, y, blt_4sidebullet); if (instance_exists(iii)) { iii.dmg = global.monsteratk[myself]; with (iii) parent = 1; } } alarm[0] = firingspeed;