if (type == 0) event_inherited(); if (type == 5) { snd_stop(snd_heal_c); snd_play(snd_heal_c); held = 0; if (held == 0 && global.my_hp <= 10) { global.my_hp += 10; held = 1; } if (held == 0 && global.my_hp <= 20) { global.my_hp += 6; held = 1; } if (held == 0 && global.my_hp <= 30) { global.my_hp += 4; held = 1; } if (held == 0 && global.my_hp <= 40) { global.my_hp += 2; held = 1; } if (held == 0 && global.my_hp <= 50) { global.my_hp += 1; held = 1; } instance_destroy(); }