with (glove[4]) instance_destroy(); glove[4] = instance_create(x, y, obj_6glove_act); gloveang[4] = 1440 / maxnum; glove[4].ang = gloveang[4]; glove[4].x = x + lengthdir_x(radius, gloveang[4] + ourang); glove[4].y = y + lengthdir_y(radius, gloveang[4] + ourang); glove[4].image_angle = gloveang[4] + ourang; spec = 1;