scr_depth(0, 0, 0, 0, 0); image_speed = 0; dsprite = spr_alphys_d; usprite = spr_alphys_u; lsprite = spr_alphys_l; rsprite = spr_alphys_r; dtsprite = spr_alphys_dt; utsprite = spr_alphys_ut; ltsprite = spr_alphys_lt; rtsprite = spr_alphys_rt; myinteract = 0; facing = 0; fun = 0; npcdir = 0; d = 0;