if (ok == 0 && global.flag[360] == 1) { global.flag[361] -= 0.02; global.flag[362] -= 0.02; if (global.flag[361] < 0) global.flag[361] = 0; if (global.flag[362] < 0) global.flag[362] = 0; caster_set_volume(global.flag[363], global.flag[361]); caster_set_volume(global.flag[364], global.flag[362]); if (global.flag[361] < 0.1 && global.flag[362] < 0.1) { global.flag[360] = 0; caster_free(global.flag[363]); caster_free(global.flag[364]); global.flag[363] = -1; global.flag[364] = -1; instance_destroy(); } } if ((global.flag[360] == 1 && room == room_water_prewaterfall) || room == room_water_waterfall3 || room == room_water_statue || room == room_water_preundyne) { if (global.flag[361] > 0.08) global.flag[361] -= 0.02; if (global.flag[362] < 0.5) global.flag[362] += 0.02; caster_set_volume(global.flag[363], global.flag[361]); caster_set_volume(global.flag[364], global.flag[362]); } if ((global.flag[360] == 1 && room == room_water_waterfall) || room == room_water_waterfall2 || room == room_water_waterfall4) { if (global.flag[362] > 0.02) global.flag[362] -= 0.02; if (global.flag[361] < 0.5) global.flag[361] += 0.02; caster_set_volume(global.flag[363], global.flag[361]); caster_set_volume(global.flag[364], global.flag[362]); }