global.batmusic = caster_load("music/bergentruckung.ogg"); murder = 0; if (scr_murderlv() >= 16) murder = 1; image_speed = 0; image_index = 0; con = -10; face_index = 0; global.mnfight = -999; global.myfight = -999; obj_heart.x = -999; obj_fightbt.sprite_index = scr_getsprite(spr_fightbt_hollow); obj_itembt.sprite_index = scr_getsprite(spr_itembt_hollow); obj_talkbt.sprite_index = scr_getsprite(spr_talkbt_hollow); with (obj_sparebt) visible = false; if (murder == 0) instance_create(obj_sparebt.x, obj_sparebt.y, obj_mercybutton_shatter); with (obj_battlebg) instance_destroy(); obj_borderparent.visible = false; global.faceemotion = 0; global.mercy = 2; image_xscale = 2; image_yscale = 2; if (murder == 0) global.screen_border_activate_on_game_over = 1; skip = 0; if (global.tempvalue[10] > 0 && global.flag[493] < 12 && murder == 0) { skip = 1; con = 2; alarm[4] = 15; caster_free(all); } obj_heart.visible = false; global.seriousbattle = 1; cutsound = caster_load("music/sfx_cinematiccut.ogg"); swipesound = caster_load("music/sfx_swipe.ogg"); special_end = 0; if (global.flag[493] >= 12 && murder == 0) { special_end = 1; con = -10; skip = 0; alarm[4] = 0; } if (skip == 0 && murder == 0) caster_play(global.batmusic, 1, 1); if (murder == 1) global.faceemotion = 1;