for (i = 0; i < 8; i += 1) draw_sprite_ext(part[i], fakeanim, x + partx[i], y + party[i], 2, 2, 0, c_white, 1); siner += 1; fakeanim += 0.1; if (moving == 1) { party[7] += sin(siner / 15) * 0.3; party[6] += sin(siner / 15) * 0.2; party[5] += cos(siner / 15) * 0.1; party[4] += cos(siner / 15) * 0.1; party[3] += sin(siner / 15) * 0.1; party[0] += sin(siner / 15) * 0.05; } part[7] = 636; part[6] = 637; part[5] = 634; part[4] = 635; part[3] = 638; part[2] = 639; part[1] = 640; part[0] = 632;