image_speed = 0; rsprite = spr_asriel_r; lsprite = spr_asriel_l; dsprite = spr_asriel_d; usprite = spr_asriel_u; sprite_index = spr_asriel_armcry; con = 1; timer = 0; alarm[4] = 200; powered = 0; emerge = 0; instance_create(0, 0, obj_overworldcontroller); mc_real = instance_create(x, y + 60, obj_mainchara); mc_real.visible = false; mc_real.cutscene = 1; mc = scr_marker(x, y + 60, spr_maincharau); mc.image_speed = 0; mc.depth = depth + 3; global.facing = 2; global.interact = 1; thisy = ystart; musicbox = caster_load("music/musicbox.ogg"); xpart = caster_load("music/xpart_back.ogg");