if (jump == 1) { if (obj_mainchara.path_position == 1) { instance_create(0, 0, obj_unfader); alarm[2] = 60; jump = 2; } } if (jump == 3) { if (obj_mainchara.path_position == 1) { global.interact = 0; myinteract = 0; jump = 0; background_visible[2] = false; obj_solidsmall.solid = 1; global.phasing = 0; } }