scr_monstersetup(0, 0, 0, 0, 0); image_speed = 0; part1 = 319; mypart1 = instance_create(x + 28, y + 32, part1); mypart1.parent = object_index; mypart1.headpic = spr_barahead2; hurtanim = 0; hurtsound = snd_ehurt1; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -9999; sha = 0; shb = 0; flex = 0; alphaup = 0; freshdeath = 0; turn0 = 0; armor = 255; con = 0; shirtless = 0; blconx = 165; blcony = 55; ht = sprite_height; wd = sprite_width; if (scr_murderlv() >= 12) global.monsterdef[myself] = -400;