if (global.mnfight == 3) { attacked = 0; with (obj_carrotstargen) instance_destroy(); } if (alarm[5] > 0) { if (global.monster[0] == 1) { if (global.monsterinstance[0].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[0].alarm[5]; } if (global.monster[1] == 1) { if (global.monsterinstance[1].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[1].alarm[5]; } if (global.monster[2] == 1) { if (global.monsterinstance[2].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[2].alarm[5]; } } if (global.mnfight == 1) { if (talked == 0) { alarm[5] = 110; alarm[6] = 1; talked = 1; global.heard = 0; } } if (control_check_pressed(0)) { if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0]) alarm[5] = 2; } if (global.hurtanim[myself] == 1) { shudder = 8; alarm[3] = global.damagetimer; global.hurtanim[myself] = 3; } if (global.hurtanim[myself] == 2) { global.monsterhp[myself] -= takedamage; with (dmgwriter) alarm[2] = 15; if (global.monsterhp[myself] >= 1) { mypart1.pause = 0; global.hurtanim[myself] = 0; global.myfight = 0; global.mnfight = 1; } else { global.myfight = 0; global.mnfight = 1; killed = 1; instance_destroy(); } } if (global.hurtanim[myself] == 5) { global.damage = 0; instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); with (obj_dmgwriter) alarm[2] = 30; global.myfight = 0; global.mnfight = 1; global.hurtanim[myself] = 0; } if (global.mnfight == 2) { if (obj_uborder.y > global.idealborder[2]) obj_heart.y = (obj_uborder.y + obj_dborder.y) / 2; if (attacked == 0) { pop = scr_monstersum(); global.turntimer = 180; if (instance_exists(obj_carrotstargen) == 0) { if (whatiheard == 1 && con == 0 && pop > 1) mycommand = 80; if (mycommand >= 0 && mycommand <= 50) { global.firingrate = 25; gen = instance_create(x, y, obj_xbulletgen); gen.dmg = global.monsteratk[myself]; } else { global.firingrate = 20; if (whatiheard == 1 && con == 0 && pop > 1) { instance_create((room_width / 2) - 15, (room_height / 2) - 80, obj_greenarmor); global.firingrate = 35; } gen = instance_create(x, y, obj_warplinegen); gen.dmg = global.monsteratk[myself]; gen.alarm[1] = 8; if (con > 6) gen.shake = 1; } gen.myself = myself; } if (mycommand >= 0) global.msg[0] = "* 03 rubs her glove quietly."; if (mycommand >= 25) global.msg[0] = "* 04 hums and looks the other& way."; if (mycommand >= 50) global.msg[0] = "* 03 stands guard."; if (mycommand >= 75) global.msg[0] = "* 04's twitches her tail."; if (mycommand >= 90) global.msg[0] = "* Smells like a military zoo."; pop = scr_monstersum(); if (pop == 1) { if (mycommand >= 0) global.msg[0] = "* 03 is trembling."; if (mycommand >= 25) global.msg[0] = "* 03 is holding her face in& her hands."; if (mycommand >= 50) global.msg[0] = "* 03 stands still."; if (mycommand >= 75) global.msg[0] = "* 03 seems sick."; } if (global.monsterhp[myself] < 30) global.msg[0] = "* 03's breathing intensifies."; attacked = 1; whatiheard = -1; } } if (global.myfight == 2) { if (whatiheard != -1) { if (global.heard == 0) { if (whatiheard == 0) { global.msc = 0; global.msg[0] = "* RG 03 " + string(global.monsteratk[myself]) + " ATK " + string(global.monsterdef[myself]) + " DEF&* Royal Guard member with& stuffy armor./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; whatiheard = 9; } if (whatiheard == 1) { global.msc = 0; global.msg[0] = "* You touch RG 03's glove^1.&* It starts to come loose./^"; if (shirtless == 1) { global.msg[0] = "* You shake RG 03's claw./^"; if (instance_exists(obj_bara01)) obj_bara01.whatiheard = 12; } OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } if (whatiheard == 3) { global.msc = 0; global.msg[0] = "* You tell RG 03 that she& should stand up for herself./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } global.heard = 1; } } } if (alphaup == 1 && image_alpha < 1) image_alpha += 0.05; if (global.myfight == 4) { if (global.mercyuse == 0) { script_execute(scr_mercystandard); if (mercy < 0) instance_destroy(); } } if (mercymod == 222 && instance_exists(OBJ_WRITER) == 0) { script_execute(scr_mercystandard); if (mercy < 0) instance_destroy(); } if (fuckyou == 1) global.mnfight = 5; if (global.mnfight == 5) { if (con == 0) { fuckyou = 1; obj_heart.x = -800; obj_heart.movement = -1; global.border = 0; alarm[4] = 15; con = 1; } if (con == 2) { blcon = instance_create(x - blconx, y + blcony, obj_blconsm); blcon.sprite_index = spr_blconsm2; global.typer = 2; global.msg[0] = "My glove&...!/%%"; writer = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); con = 3; } if (con == 3 && instance_exists(OBJ_WRITER) == 0) { with (blcon) instance_destroy(); snd_play(snd_grab); with (mypart1) hand1pic = spr_barafist_bug; con = 4; alarm[4] = 60; } if (con == 5 && instance_exists(OBJ_WRITER) == 0) { if (instance_exists(obj_bara04)) { with (obj_bara04) { blcon = instance_create(x + blconx, y + blcony, obj_blconsm); global.typer = 2; global.msg[0] = "03...&Is that&...?/%%"; writer = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); } } con = 6; } if (con == 6 && instance_exists(OBJ_WRITER) == 0) { if (instance_exists(obj_bara04)) { with (obj_bara04) { with (blcon) instance_destroy(); } } blcon = instance_create(x - blconx, y + blcony, obj_blconsm); blcon.sprite_index = spr_blconsm2; global.typer = 2; global.msg[0] = "Yes.&It is./"; global.msg[1] = "Go&ahead.&Laugh at&me./%%"; writer = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); con = 7; } if (con == 7 && instance_exists(OBJ_WRITER) == 0) { with (blcon) instance_destroy(); if (instance_exists(obj_bara04)) { with (obj_bara04) { blcon = instance_create(x + blconx, y + blcony, obj_blconsm); global.typer = 2; global.msg[0] = "No, I.../%%"; writer = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); } } con = 8; } if (con == 8 && instance_exists(OBJ_WRITER) == 0) { if (instance_exists(obj_bara04)) { with (obj_bara04.blcon) instance_destroy(); } con = 9; } if (con == 9 && instance_exists(OBJ_WRITER) == 0) { fuckyou = 0; shirtless = 1; with (blcon) instance_destroy(); global.msg[0] = "* RG 04 is looking at her own& glove."; con = 10; global.mnfight = 3; obj_bara04.shake = 1; obj_heart.movement = 1; } }