blcon = instance_create(200, 100, obj_blconwdflowey); blcon.sprite_index = spr_blcontiny; gg = floor(random(3)); mycommand = round(random(100)); global.msg[0] = scr_gettext("obj_battlebomb_217"); if (mycommand < 75) global.msg[0] = scr_gettext("obj_battlebomb_218"); if (mycommand < 50) global.msg[0] = scr_gettext("obj_battlebomb_219"); if (mycommand < 25) global.msg[0] = scr_gettext("obj_battlebomb_220"); if (bombtype == 1) global.msg[0] = scr_gettext("obj_battlebomb_222"); if (bombtype == 2) global.msg[0] = scr_gettext("obj_battlebomb_223"); global.msg[1] = scr_gettext("obj_battlebomb_245"); global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);