sha = 0; image_xscale = 2; image_yscale = 2; type = 0; siner = 0; blenda = 16777215; blendb = 32768; coolwidth = 30; got = 0; myspeed = 10; with (obj_battlebg) instance_destroy(); defuse = 0; image_speed = 0.1; movetimer = 0; cc = 0; dd = 0; flash = 0; flasher = 0; shudder = 0;