if (keyboard_check_pressed(vk_down) == 0) { if (global.mnfight == 0) { if (global.bmenuno == 1 || global.bmenuno == 2 || global.bmenuno == 11) { var oldcoord = global.bmenucoord[1]; global.bmenucoord[1] -= 1; if (global.bmenucoord[1] < 0) global.bmenucoord[1] = 2; if (global.monster[0] == 0 && global.monster[2] == 0) global.bmenucoord[1] = 1; if (global.bmenucoord[1] == 2 && global.monster[2] == 0) global.bmenucoord[1] = 1; if (global.bmenucoord[1] == 1 && global.monster[1] == 0) global.bmenucoord[1] = 0; if (global.bmenucoord[1] == 0 && global.monster[0] == 0) global.bmenucoord[1] = 2; if (global.bmenucoord[1] != oldcoord) snd_play(snd_squeak); } if (global.bmenuno == 10) { var oldcoord = global.bmenucoord[2]; if (global.bmenucoord[2] != 0 && global.bmenucoord[2] != 3) global.bmenucoord[2] -= 1; else global.bmenucoord[2] += 2; if (global.choices[global.bmenucoord[2]] == 0) global.bmenucoord[2] -= 1; if (global.choices[global.bmenucoord[2]] == 0) global.bmenucoord[2] -= 1; if (global.choices[0] == 1 && global.choices[1] == 0 && global.choices[2] == 0 && global.choices[3] == 0 && global.choices[4] == 0 && global.choices[5] == 0) global.bmenucoord[2] = 0; if (global.bmenucoord[2] != oldcoord) snd_play(snd_squeak); } if (global.bmenuno >= 3 && global.bmenuno < 4) { var tempcheck = global.bmenucoord[3] + ((global.bmenuno - 3) * 8); if (global.language == "ja") { if (tempcheck > 0) { if (global.bmenucoord[3] > 0) global.bmenucoord[3] -= 1; else global.bmenuno -= 0.125; snd_play(snd_squeak); } } else { var mv = 0; tempcheck = global.bmenucoord[3]; if (global.bmenuno == 3.5) tempcheck += 4; if (global.bmenucoord[3] == 2 || global.bmenucoord[3] == 3) { global.bmenucoord[3] -= 2; mv = 1; } if (mv == 0) { if (global.bmenucoord[3] == 0 || global.bmenucoord[3] == 1) { global.bmenucoord[3] += 2; if (global.item[tempcheck + 2] == 0) global.bmenucoord[3] -= 2; mv = 1; } } if (mv != 0) snd_play(snd_squeak); } } if (global.bmenuno == 4) { var oldcoord = global.bmenucoord[4]; if (global.bmenucoord[4] == 0 && global.mercy < 1) global.bmenucoord[4] = 1; else global.bmenucoord[4] = 0; if (global.bmenucoord[4] != oldcoord) snd_play(snd_squeak); } } }