global.interact = 3; alarm[2] = 30; alarm[4] = 1; global.flag[201] = global.kills; heartdraw = 0; on = 0; clap = 0; depp = -600; claptimer = 2; if (global.flag[15] == 0) { caster_set_volume(global.currentsong, 0); caster_pause(global.currentsong); } tb = instance_create(0, 0, obj_tempblack);